Mines sweeping. ago. 2 inch Mortar. Minelaying. Each hull type contains a number of module slots. It absolutely nukes literally all your stats - heavy attack, light attack, screening, etc. Jun 16, 2016. They mostly deter subs and that's about it. I completely decimated the Royal Navy, but I only have 30 destroyers left. You also really want the Invasion Support task force(s) stationed in the port you're launching the Invasion from - it gets wonky otherwise. Some of them are self explanatory, so for those we will only provide a short description. If you spot a mistake then you are welcome to fix it. Subs take longer to retreat, even while hidden and depth charges got their hit profile buffed (though their hit chance multiplier was nerfed, overall a buff to depth charges against faster subs). The rest is educated guessing; HOI4 is decent as a simulation game. Brooklyn666. r/hoi4. Set them to convoy hunt. NAV do better damage by a lot, and are cheaper, so extremely efficient per IC. New comments cannot be posted. With your air wings you need them on naval strike and the assigned regions where the naval invasion will travel through. Ironically I set my production to build 1 of each ship currently in production and decided to deal with it later when I have a free dock yards. 059. What does work well with MtG is producing Sub3 with radar for convoy raiding, cheap DD for convoy escort, high-end CL, and BC is the best overall value for capital ships. At 100%, escorts will immediately enter combat upon a convoy coming under attack. Typically performed by Destroyers. Convoy escort composition [edit | edit source] When deciding upon the composition of convoy escort task forces, it may be helpful to consider the following points: The AI uses the 'engage at medium risk' engagement rule for all of its convoy raiding task forces. Naval exercise. More task fleets on raiding means more actual raiding battles on the map. you want to split your subs up into groups of say 20 (10 initially if you are a smaller naval power) then assign them their raid locations (an entire ocean for example) and by having multiple groups of 10 they will. Submarines are a different story. But this will probebly change with the new dlc. 5 production per day. Alpha2518. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. 2. Capital Ships can use up to 5 yards of production at a time, Screens and Subs use up to 10 yards, and transports can have a capacity of 15 yards working. Put fleet to patrol the invasion area wait a few hours. Hi everyone! Since forums were all down yesterday the diary is coming today instead Today we are going to look at core changes to naval combat coming in 1. This is the only capital that should roll with your screen fleets. Such a fleet would drink lots of fuel. Submarines with this engagement rule will tend to flee from a group of defending. Managing. 0 "lowered screen ratio for navies from 4 to 3". These slots can be. Set to engage at high risk (sub3 or sub4 only). 2 inch Mortar. Don´t forget to research Magnetic detonator since it adds 20% to de torpedo damage and its p. Convoy escort composition [edit | edit source] When deciding upon the composition of convoy escort task forces, it may be helpful to consider the following points: The AI uses the 'engage at medium risk' engagement rule for all of its convoy raiding task forces. Locked post. I'm actually trying to figure out how convoy escort/raiding exactly works, especially in terms of efficiency. Order a task force to perform exercises in the region adjacent to the closest naval base. You’ll need a bunch of task forces to raise the efficiency. If you surprise a light convoy escort group with some hardy ships strong in Light Attack, you just sunk a load of convoys and their guardians, which not only puts your opponent in a much worse spot, but also opens up the area to safer undersea raiding (unless they start pulling heavier ships to send yours off, in which case, back to the first. Convoy Escort: Efficiency is just 2 ships per convoy, if I recall. In each general theater, I usually wind up having three or four fleets. Choice 2: Surface. Poor Mans Navy - Some Destroyer production to provide Convoy Escort duties, and Light Cruisers and Heavy Cruisers to put down a combat fleet. 6. Germany can easily invade brittan China can invade Japan. And they were seemingly built in very large numbers. We have already discussed how missions are changed as well as basics of the new spotting system in a previous diary and a future. Content is available under Attribution-ShareAlike 3. Subs primarily raid convoys so your convoy escort fleet. Convoy Escort: Notes: - For Escort Carriers doing Escort, I put 50% Fighters and 50% Naval Bombers - For Carrier Fleet, I tend to Adjust Fighters, NB, and DB depending on the scenario. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. Then wait for naval supremacy in those regions and for the planning stage to be. After a strong modernization push in the Meiji era and the subsequent First Sino-Japanese and Russo-Japanese wars, Japan has cemented its place as one of the world’s global power and the only non-European nation (apart from the United States) to do so. My troops are dying and there’s nothing I can do. e. I usually leave the icons in the sea zones so I can see where my naval losses are accumulating. This is a community maintained wiki. They should raid in the deep oceans in packs of 4 to 6. Once the ten land, you can assign division to another but the planning will be done. Finally Wolfpack of submarines for convoy raiding. My reserve fleet is everything else and sits in port so I don’t waste gas driving the slow WWI-era gas-guzzling battleships around that are too slow to join a combat but will bankrupt. Ten groups of seven maximizes the admiral trait buffs. This is. 0 (La Resistance). 375K subscribers in the hoi4 community. In just 3 areas off the English coast. There's also the issue of your composition. Okay, so after lengthy experience with this. It's not just submarine 3s but you need sub 3 tech to make it happen. 84. Block, then take the two focuses on the left side ( Laissez-Faire and Rights of Man) to get to Review Foreign Policy, Buy Time and Strengthen Gov. . DE - Destroyer Escorts: Smaller destroyer designs more intended for anti-submarine warfare, these ships are extremely cheap to produce. - ANTI-SUB DESTROYER: at least lvl 2 hull, 2 best depth charges, cheapest gun possbile, best sonar you can get, best radar you can get,. Strike Forces are the slow but hard hitting CV, BB, CL, DD that engage when spotting, escort or convoy raiding forces have found some major fleet to engage. Pacific Fleet. USA : Land is superior firepower - Integrated Support. Escort efficiency How quickly ships assigned to Convoy Escort missions can come to the defense of convoys. Use patrol or patrol/strike force depending on your fuel situation. Otherwise, fast boats and a carrier would work best at preventing convoy or escorts from escaping. Tooltip of a convoy escort mission. It is 1948 and the Imperial Federation is at war with the remaining Axis powers in Europe and South America. The first solution to this problem is very simple and I'm shocked it isn't already implemented. This system creates a tech race between sub stealth and sub spotting, with subs having a better chance of getting an advantage in the early game. . Defensive (using the navy primarily for convoy raids and escorts. Creating a task force composition will also activate automatic reinforcements. 5) Attack subs should be better quality and have radar, good engines, and good torpedo tubes. Submarines with this engagement rule will tend to flee from a group of defending. 9. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. You can look in the hoi4 defines for "SCREEN_RATIO_FOR_FULL_SCREENING_FOR_CAPITALS" and will see that it equals 3. For ASW patrols, 4-6 good DDs and maybe a spotting CL seems to work pretty well. Probably one of my favorite parts of this game. In general, in the timeframe of hoi4, airships are too big and too slow to perform any useful role when enemy aircraft are present. (perhaps it's better to just have a separate convoy raiding duty for them) Let me know if you guys have better combos. On the basis that 36 DE's are giving 3% cover, I'd need crazy numbers to achieve 100%, circa 1,200 or so. Dec 23, 2005 3. Escort designer only brings that down to 52. Escort Carrier - 1 flight deck, AA, Radar is you want, carrier 1 engine. 9K views 1 year ago. CVLs in particular saw a fair bit of action in the HoI4 sense. Mar 22, 2020. A single Naval Yard outputs 2. Conclusion. It looks like that the sea works just like the States, they have smaller regions where they search for each other or try to avoid trouble. For designer, Coastal Fleet is the best because -25% cost = 33% more ships. Then once you maintain high efficiency comfortably (convoy use should sky rocket when USA enters war, so wait until then for sure, also to gauge USA escort effectiveness and contribution), then upgrade escorts in a rolling method (say 1 TF at a time, if you have 10 TFs) to max radar/sonar/DCs and create HK groups - HK Patrols. organicFreako. Strike Group/Bombard Group. Convoy escort. Each class has different usage areas, advantages, and disadvantages. Naval exercise. 5 per yard) x (QTY of naval yards dedicated) / (cost of design) = production cost in days. 807. I was playing 1936 Italy. Admiral skills and positioning play a crucial role in gaining advantages in naval battles in Millennium Dawn. Japan Starting Position in HOI4. Convoy escorts protect convoys in their mission area. 32 Badges. Small group of. gg/owb. Handling your Navy. For convoy escorts, I use squadrons of 8 DD each. Now that you know about the basic task force missions, let’s move on to the topic of best strike fleet composition. " Start with Revive Nat. I hope that you give me an. I hope that you give me an up-to-date avice upon fleet composition and ship builds. There's usually not that of an risk that you'll encounter surface ships in the Atlantic, since Italian fleet can't bypass Gibraltar and the Germans have. Report. Composition: 6+ Destroyers. Another tip is to find the buttons for retrofitting your starting ships rather than having to build new ones. 3 torpedo tube tier 3s are necessary to get more than 60 torpedo attack. To increase the convoy escort/raiding efficiency, it is better to split your fleet into multiple task forces under one admiral. For the grand fleet composition you want the same amount of BBs and CVs and tons of Cls and escorts. When assigning a fleet to convoy escort duty, does convoy escort duty protect only the one nation's convoys or all faction members' convoys? In the air. Your escort coverage is based upon how often the ships. The second meta is sub3 plus bombers. 54 Badges. Heavy Battery I. Typically performed by Destroyers. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. The first rule of fleet composition is you don't mix any type of sub with any type of surface ship. Can multiple convoy raider TFs be made to join the same battle? Reply. Playing as Canada and trying to serve their historical escort role. Patrols are 1-2 CL with best radar and max patrol planes. In this I explain both the Convoy Raiding and Convoy Escort missions, and when a. I have no clue how this happened. Now it looks like both convoy raiding and convoy escort should use one big task force for many zone. Submarines with this engagement rule will tend to flee from a group of defending. Each hull type contains a number of module slots. SS: as said, small enough to not get caught, large enough to penetrate convoy escort strength. "This is the best fleet compositions in hoi4 from what I've tested out so far, and it's compatible with the latest 1. Convoy base spotting value. For sub-hunting you want however many DDs as you can afford that also allows you the number of fleets you need to patrol your convoy routes. TODO Convoy spotting speed. This can only be done while at war, these ships will lay mines in a region which have a chance to damage or sink enemy ships/convoys and contribute to your naval supremacy score. A patrol mission assigned to a region will assist any convoy raiding occurring by spotting enemy convoys. • 1 yr. Coastal designer drops us to about 41 IC per volley. Anti sub fleet consists of recon fleet (task forces of 1-2 spot light cruisers (just plane catapults, sonars and radars with first gun) and strike force (anti-sub destroyers. Navies in HoI4 are a classic example of the Pareto Principle. Reply. These should be the staple of a minor's navy. With convoy battles in the game, CVEs saw a bit as well, but the argument for their inclusion is a good deal weaker given the current state of commerce raiding at the moment, but will hopefully improve with time. Ground-based planes assigned to the sea zone can only join the fight in a limited amount based on HP of ships in battle and the duration of the battle). So in many situations, 3 would render you underscreened. ; About Hearts of Iron 4 Wiki; Mobile viewFurther, if you're answering a question in this thread, consider contributing to the Hoi4 wiki, which needs help as well. This is a community maintained wiki. A single task force of 12 ships can participate in only one battle at a time. The subs should have good torps and the best snorkel you have, and be split into packs of 8-12 (any more and there will be operational penalties). In other words, you want to have one fleet composition in each region of sea. That locks them outta the Baltic. Lets a fleet protect friendly convoys in the assigned patrol areas, allowing them to concentrate on enemy submarines and commerce raiders that dare to attack your shipping. A. For all combat elements you want at least an equal number of escorts (DDs, CLs, CAs) as you want capitol ships (CV, CVL, CVE, BB, BC) For escorts, the. 3rd. You will require a repair haven and some sort of sub scouting to detect incoming fleets so you can move off the convoy route till the strike fleet goes back home. For all combat elements you want at least an equal number of escorts (DDs, CLs, CAs) as you want capitol ships (CV, CVL, CVE, BB, BC) For. This video serves as guide to the Convoy Raiding and Convoy Escort missions. Minelaying : Lays mines, giving you extra naval superiority, and increases the chance of enemy ships randomly sinking, and reduces enemy ship speed by up to 80% (!). I thought it was vanilla, but maybe its not. The screen penetration of torpedoes will help negate screening destroyers. As for convoy/escort building, I have a few approaches as the UK, for example: 1) Don't build any and manually cancel/reset resource/supply convoys as needed. My convoy escort efficiency is abysmal, literally 2-3% in most cases and it's crippling my ability to transport resources in and supplies out. Here's a table I made of all available Army, Navy, and Air Force spirits introduced in with the No Step Back DLC. There is two different variants that come in handy: First, Light/Escort Carriers (CVE). The default CV plane composition for a level 1 carrier is 22 fighters:22 naval bombers (in general). r/hoi4. Once landed retract fleet and hope you don't loses to many ships. Just don't put a higher tier engine or armor because the days to refit will be significantly longer and by that time you could have built a new ship. In just 3 areas off the English coast. You will catch and scare enemy convoy raiders this.